p Syntax10.Scn.Fnt)ParcElemsAlloc)x Syntax10i.Scn.Fnt PopupElemsAllocWelcome.Text#Syntax10.Scn.FntEdit.Open Welcome.TextY` Oberon.Info.Text#Syntax10.Scn.FntEdit.Open Oberon.Info.Text/ Oberon.Guide.Text#Syntax10.Scn.FntEdit.Open Oberon.Guide.TextH Directories.Text#Syntax10.Scn.FntEdit.Open Directories.Text )xGq UserGuide.Text#Syntax10.Scn.FntEdit.Open UserGuide.TextC Prog.Guide.Text#Syntax10.Scn.FntEdit.Open Prog.Guide.Text Sources.Text#Syntax10.Scn.FntEdit.Open Sources.Texta Balloon.Text#Syntax10.Scn.FntEdit.Open Balloon.Text)x OberonV4.Text#Syntax10.Scn.FntEdit.Open OberonV4.Textsq UserGuide.Text#Syntax10.Scn.FntEdit.Open UserGuide.Text-)x$ q Edit.Guide.Text#Syntax10.Scn.FntEdit.Open Edit.Guide.Text Elem.Guide.Text#Syntax10.Scn.FntEdit.Open Elem.Guide.Text6Edit.Programming.Text#Syntax10.Scn.FntEdit.Open Edit.Programming.Text[)x4Oberon2.Report.Text#Syntax10.Scn.FntEdit.Open Oberon2.Report.TextxOberon2.ChangeList.Text#Syntax10.Scn.Fnt!!Edit.Open Oberon2.ChangeList.TextOWOberonErrors.Text#Syntax10.Scn.FntEdit.Open OberonErrors.Text)x Generic.Mod#Syntax10.Scn.FntEdit.Open Generic.Mod)xd`=Draw.Text#Syntax10.Scn.FntEdit.Open Draw.Text Kepler.Text#Syntax10.Scn.FntEdit.Open Kepler.Text)x` FileManager.Text#Syntax10.Scn.FntEdit.Open FileManager.TextDir.Text#Syntax10.Scn.FntEdit.Open Dir.Text Dialogs.Text#Syntax10.Scn.FntEdit.Open Dialogs.TextP EditKeys.Text#Syntax10.Scn.FntEdit.Open EditKeys.Text qPictures.Text#Syntax10.Scn.FntEdit.Open Pictures.Text  qToolbox.Interface.Text#Syntax10.Scn.Fnt Edit.Open Toolbox.Interface.Text/The colored words are links to the documents mentioned in the text. Just click on them with the middle mouse button to open the respective document.  The text  is a short introduction to Oberon and contains an explanation of frequently used terms.  contains information about the Oberon System.  is a guide to the Oberon System. For information about directories see .  Special notes and a technical reference to the system is contained in . It points out differences to the original Oberon implementation.  contains many source code examples for various topics such as working with texts, viewers, text frames, files, input and output,...  gives a list of all source files with the corresponding tools or texts and explains what they do.  contains on-line help for most of the exported procedures, types, variables, and constants of the system modules. This information is also used by the BalloonElems.   explains the most important changes to Oberon V2.2, an older version which is described in the books mentioned in , and this newest version, called Oberon V4.  The standard text editor is called Edit. The text  contains the complete reference manual for Edit, Oberon's extensible standard editor. is extensible. Extensions are called text elements. A list and description of all available extensions for Edit is contained in . The technical documentation of Edit is contained in . This text also contains a programming tutorial for the development of new text elements.  The programming language Oberon-2 is documented in . The text contains the original language report. Changes to the Oberon-2 report are listed (sorted chronologically) in . The compiler error numbers generated by the Oberon compiler are described in .  The source program  is a programming example for a simple new frame class. It demonstrates the basic techniques used to build a new frame class in Oberon.  This release of Oberon for Windows also contains two graphic editors for line drawings. The editor Draw is described in . A more powerful editor is Kepler, which is described in .  a file manager,  another file manager,  graphical user interface,  enhancement of editor  Pictures programming interface  description of interface to Macintosh Toolbox