ð¾Syntax10b.Scn.FntSyntax10.Scn.FntSyntax10i.Scn.Fnt"  A«.Dateien der Raytracers RayTrace.Mod Berechnet das Raytrace-Blid World.Mod Definition der Szenerie Raytrace.Text Beschreibung des Raytracers Surface.Text Oberflƒchendeffinitionen WorldErrors.Text Liste der Fehler Folds.Compile RayTrace.Mod \s World.Mod \s~ World.Open ^ Example1.Bmp Example2.Bmp Example3.Bmp Example4.Bmp World.Define (* starte dieses Kommando *) World.Title "Example1.Bmp" World.LookAt <0.0 0.0 50.0> World.Observer <0.0 -500.0 170.0> World.ViewUp <0.0 0.0 1.0> World.Eye 57.0 World.View 150 150 World.Background (0.0 0.0 0.3) World.Ambient (0.2 0.2 0.2); World.Lamp <200.0 -400.0 200.0> (1.0 1.0 1.0) 8000.0 World.Lamp <0.0 0.0 200.0> (1.0 1.0 1.0) 8000.0 World.Surface "Metall" World.Sphere <0.0 -50.0 120.0> 120.0 World.Surface "Oberon" World.Polygon <220.0 220.0 0.0> <-220.0 220.0 0.0> <-220.0 -220.0 0.0> <220.0 -220.0 0.0> ~